Snytnikov A. The ontology design for solving computational plasma physics problems on supercomputers // Computer Science. — 2020. — # 44 — P. 23-29
Snytnikov A. Optimization of the Particle-In-Cell method for general-purpose computers // Computer Science. — 2018. — # 42 — P. 61-66
Snytnikova T., Snytnikov A. Implementation of the STAR-machine on GPU // Computer Science. — 2016. — # 39 — P. 51-62
Genrikh E., Snytnikov A. The portable and scalable kinetic plasma simulation code for hybrid supercomputers // Numerical Analysis. — 2016. — # 18 — P. 17-28
Boronina M., Snytnikov A. Parallel template implementation of a Particle-in-Cell code for the simulation of ultrarelativistic beam dynamics // Numerical Analysis. — 2015. — # 17 — P. 7-15
Snytnikov A. Particle reordering optimization in the Particle-in-Cell method implementation for the GPU-based supercomputers // Numerical Analysis. — 2015. — # 17 — P. 53-59
Snytnikov A., Romanenko A. Parallel template implementation of Particle-in-Cell method for hybrid supercomputers // Computer Science. — 2014. — # 36 — P. 79-88
Snytnikov A., Romanenko A. The advantage of the GPU-based supercomputer simulation of plasma phenomena // Numerical Analysis. — 2013. — # 16 — P. 81-92
Snytnikov A. The study of the role of collisions within the beam-plasma interaction with a finite difference Vlasov solver // Numerical Analysis. — 2011. — # 15 — P. 51-60
Snytnikov A. On the influence of a grid on temperature evaluation in Particle-in-Cell method // Numerical Analysis. — 2009. — # 14 — P. 57-68
Snytnikov A., Vshivkov V., Goedheer W. A version of the particle-in-cell method with adaptive mass alteration for the silane plasma simulation // Computer Science. — 2008. — # 27 — P. 119-132
Snytnikov A. The impact of the initial density profile on protoplanetary disc evolution simulation // Computer Science. — 2006. — # 25 — P. 63-68
Vshivkov V., Snytnikov A. Analysis of solitons in protoplanetary disc with MVS-1000M // Computer Science. — 2005. — # 22 — P. 99-111
Snytnikov A. A parallel program for simulation of disc-shaped self-gravitating systems // Computer Science. — 2003. — # 19 — P. 73-81